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6 years

5 Unknown Secrets That can Make You Uber-Productive

“ Oh Gosh! Yet another post on productivity. Let me see what they’ve got to say”, you might be thinking in your head whilst yawning in your office.

6 years

Learning in the Fourth Industrial Revolution

If we look behind us, we can see three industrial revolutions that have occurred over the last 150 years with another right on the horizon as you can see in the figure below from Heather McGowan's The Hard Truth About Lost Jobs: It's Not About Immigration.

6 years

Why You Need To Create A Content Publishing Division For Your Company

I cite the work of Gary Vaynerchuk often in my writing and this piece is no exception. I have been paying attention to the business moves he has been making over the last few years, and while there are a lot, two have my focused attention. The acquisition of a content publisher called PureWow, and most recently the creation of a men’s content brand called One37pm.

6 years

5 Ways to Achieve Anything You Want in Life

We all have dreams. For some, it could be to launch a business and for others, it might be becoming a renowned sportsperson. Whatever your dream is, the good news is that you can achieve it and make it a reality.

6 years

Manage Your Energy for a Better Work Life

It doesn’t matter how much time you are giving to a particular activity, if you are doing it all tired, and exhausted you will never be able to achieve the goals.

6 years

When did Information Transmission become the Primary Goal of Education?

A century and a half ago a Western education was not considered complete without a trip to the capitals of Europe. Now, if a parent in the UK takes their children out of school to visit a European capital they face a stiff fine for breaking the law. How did this happen?

6 years

Guaranteed Educational Outcomes

Is there a mismatch between what employers expect and higher education produces? The video game industry was worth $99.6 billion in 2016. That's a lot of money. A recent study of UK video game programs found that only 12% of graduates from specialist UK courses are employed in the games sector six months after graduating. More students are studying specialist video game courses in the UK than there are jobs in the industry. Despite this surplus of graduates, 71% of video games employers with more than 100 employees say that it is difficult to find graduates with the required skills straight out of higher education.

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